Inside Fallout, the Gaming World’s Most Astonishing TV Hit

The Fallout TV series is back to streaming services, and it's safe to say that fans were delightfully shocked by the quality of its initial run. By illustrating the atomic-age, nuclear-ravaged United States through the eyes of three separate characters, it succeeded in capturing different facets of the gamer's journey.

We followed Lucy the vault dweller, trying to act with integrity and discovering that the ruined world made that very difficult; Max, the militant faction initiate, who begins to question his faction's dogma and creates a lot of havoc in powered exoskeleton; and the Ghoul, a fan-favorite figure who has entirely abandoned any moral compass out in the irradiated wastes.

Setting the Stage for a New Chapter

The debut season's finale disclosed key information about those responsible for the nuclear war that sealed a group of people in subterranean shelters for centuries. It also left plenty of questions unanswered for the upcoming chapter – and, on this occasion, expectations are much greater.

“We'd gladly accept ‘pretty good’ – let’s get that on a poster,” says Jonah Nolan.

“Going into the initial season, people were like, ‘Just don't mess it up’,” states Todd Howard. “We’re over the moon with the feedback to the show, so this time people are coming in with more eagerness and different expectations.”

The Mojave Beckons for the Next Installment

The upcoming season is taking place in New Vegas, the backdrop of the beloved game Fallout: New Vegas, which is often praised for having the most compelling narratives and characters in the franchise, even if it was technically flawed at launch.

“It’s more of a sun-baked feel, a Southwestern essence, that’s so essential to that game,” explains the co-creator. “That dusty, desolate iconic highway aesthetic of the game is so much rewarding to incorporate into the show.”

In the series narrative, a significant amount of time has passed since the story of the New Vegas game by the time the protagonists arrive there. Yet, the creators indicate that it will honor the player’s journey.

The Importance of Physical Sets

The Fallout TV series is distinguished by its tangible quality – its makers insisted on physical models and locations were constructed, echoing the makeshift nature of the towns in the games.

“As a sci-fi fan, so many series I watch, I’m conscious that they’re all filmed against a digital backdrop,” comments co-creator Geneva Robertson-Dworet. “The primary goal of an adaptation, particularly of a video game, is to appear as if it’s authentic.”

In fact, almost every element you see on-screen is real, even the notoriously frightening irradiated monsters known as the apex predators. In the show, they are portrayed by puppets, and were reportedly quite terrifying up close.

A Labor of Love

The Fallout series works because it is crafted by talented film-makers who are also longtime fans, alongside the original creators behind the franchise. This mutual respect for the lore is clear in the end result.

The second season is being released on a weekly basis rather than as a all-at-once release, offering a different experience from the previous season. This approach will create a different viewing experience, something the team themselves are excited to engage with.

“It has more depth, it’s larger in scale, it’s wittier, it has a lot of revelations,” says Howard. “I am excited to seeing what people think.”

Jermaine Conley
Jermaine Conley

A tech enthusiast and digital lifestyle writer with over a decade of experience covering software trends and gadget reviews.